Current digital content, especially in-game content trading platform,
is centered on platform provider, and this requires lot of changes in content distribution structure, profit sharing, and transaction reliability and stability.
In particular, for small and medium-sized developers who can not manage their own distribution and profit distribution structure, the transaction platform provider does not fully compensate for the revenue factors of digital contents generated in the game due to the absolute power of profit distribution. There is a case.
In addition, gamers are not provided with an assurance of the identity of
the trader and traded item and this causes physical and mental damage.
This directly affects the developers and leads to a financial loss and
damage to developer’s reputation.